Twisted Fates - Act II (A Rogue Trader Campaign)

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Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Cailus » Fri Jan 17, 2014 11:20 am

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Folks,

As you are aware, the first episode for Act II has been announced and will be held on 31st January 2014. We're playing at the club with the usual start time of 7pm.

The following people have joined up:

  • Davor (Raptor) - starring as Master Helmsman Saul Leeman
  • Nick (thunderking) - starring as Chief Bosun Drogos Khadaris
  • Denis (dead1) - starring as High Factotum Behoman Disragi
  • Jonno - starring as The Lord Captain Veritas Rö, Rogue Trader
  • Adam - starring as Chief Enginseer Jace Thogun
  • Heath - starring as Godwinne Beckett (joined us as of 30/5/2014)



MORE ABOUT THE TWISTED FATES CAMPAIGN:
Act I saw the progression of a rag-tag band of cut-throat individuals from low-lives to dangerous heretics within the Screaming Vortex system.
They are bearing witness to, and potentially being involved in, the rising of a new empire of chaos; the Dominion of Thanatos. This empire and its growing army could threaten the Imperium, especially as it is already besieged by the 13th Black Crusade.

The Act is in the process of its final episode (due to some delays we couldn't finish before Act II started).


With Act II, players get to play new characters on the (somewhat) opposite side of the coin - being part of a Rogue Trader's entourage. What unfolds is yet to be seen but the fates of the Rogue Trader and his men are for better or worse intertwined with the events in the Screaming Vortex.

A third and final Act will occur (2015), where players will choose to continue their Rogue Trader characters or revert back to the role of heretics.
Last edited by Cailus on Sun Mar 15, 2015 8:12 am, edited 15 times in total.
Reason: Updated to note Heath joining the cast as at 30/5/2014
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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Cailus » Fri Jan 24, 2014 12:42 am

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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Cailus » Sat Jan 25, 2014 1:53 am

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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Cailus » Sat Jan 25, 2014 10:16 am

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Last edited by Cailus on Sun Mar 15, 2015 8:34 am, edited 4 times in total.
Reason: Change of names per Jonno's instructions
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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby thunderking » Tue Feb 04, 2014 10:29 pm

Farking Ice Planets... :cry: :lol:
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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Cailus » Sun Feb 16, 2014 5:36 pm

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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Cailus » Sat Mar 01, 2014 4:31 pm

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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Cailus » Sun Mar 02, 2014 9:53 am

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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Dead1 » Mon Mar 03, 2014 11:22 am

Great little session despite chocolate and soft drink overload!
"It will be so loud that if we move in next door to you, your lawn will die".
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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Cailus » Sat Mar 22, 2014 4:14 pm

NAVIGATOR YOSEF HASSAL
Some decades ago the House of Hassal had abandoned its home world on Scintilla following a scandalous and expensive affair with the Bordeaoux Calixii. Their new base of operations is unknown but by asking the right question at the right place a meeting with a representative is possible.

Yosef was engaged to be the Master Navigator aboard the Bounty of Scintilla by Behoman Disragi.

Yosef mostly keeps to himself, studying all manner of books and artifacts he can get his hands on, presumably to further his ability in Warp Navigation.

He does his duty as Navigator to the best of his ability and has yet to fail any Lord Captain.

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Lineage: Hassal - Shrouded House
Advances: Willpower (Simple), Intelligence (Simple)
Special Skills: Mercantile Opportunist, A Gaze to Pierce the Soul, Immune to Warp Shock, Ill-Omened, Charmed, Pilot, Void Accustomed.
Skills: Forbidden Lore +10 (Warp), Forbidden Lore (Navigators),Logic, Speak Language (Hassal, High Gothic, Low Gothic), Common Lore (Navis Nobilite), Literacy, Psyniscience, Scholastic Lore (Astromancy)
Talents: Navigator, Pistol Weapon Training (Universal)
Powers: Gaze into the Abyss Adept, Lidless Stare Novice
Mutations: Membranous Growths
Weapons: Best Cratsmanship Hellpistol, Best Craftsmanship Metal Staff
Gear: Best Craftsmanship Xeno-Mesh Armour (3AP for all except Head), Emperor's Tarot Deck, Silk headscarf, Nobilite Robes, charm, micro-bead, 10kg Power Source Backpack.
Origin Path: Prestige, Dark Voyage, Chosen by Destiny, Savant, Void Born
Advances Taken: Willpower (Simple, Intermediate)
Experience: 4,550


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A reminder to all about the upcoming Session on 28th March.

Also for any players interested, Milsims (http://www.milsims.com.au) has a massive sale on Rogue Trader books (in fact any 40k Roleplaying games). Rogue Trader Rulebook is on sale for $36, instead of the usual $90!
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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby thunderking » Fri Mar 28, 2014 12:23 am

Here's hoping the other half of the ship doesn't get munted.
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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Dead1 » Fri Mar 28, 2014 9:24 am

thunderking wrote:Here's hoping the other half of the ship doesn't get munted.



Of course it will given our current pilot! :grin:
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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Cailus » Sun Mar 30, 2014 10:03 am

PREVIOUSLY ON TWISTED FATES

After basic repairs on the Bounty of Scintilla, the explorers left to pursue the fate of Hecaton. He was a disciple of Thule who left for Methebe, a sun close to Hecaton's Rift, and he nor his fleet was ever seen from again.
The explorer's warp travel took longer than expected - over two years in real time - perhaps the warp drives had not been repaired properly or the effects of Rift impeded them.
Arriving at the sun, the explorers found the Eternal Praetorian, Hecaton's flagship but no signs of its support ships anywhere in the system. The Eternal Praetorian was in a decaying orbit around Methebe; it would ultimately smash into the churning star. Quarantine distress emitted from the dead ship. The Explorers, along with the Arch-Militant "Crimson" and a few mercenaries made their way inside.

The Explorers proceeded to investigate and found she ship littered with the corpses turned to dust. Anything containing liquid had leeched, from amassed to battery cells.* They found Hecaton's logs and this confirmed the Explorers' theory, that some crew of the Eternal Praetorian had become Unquenched, including Hecaton himself. They found, or more so were found themselves by the Unquenched who attacked the new source of liquid. The Explorers did not struggle to kill the immediate threat but the remains of dispatched Unquenched lingered. They were reforming and the Explorers realised the futility of trying to clear the ship without psychic means.

They took what little they could and returned to the safety of the Bounty of Scintilla. There was at this stage little they could do but leave the Eternal Praetorian to its fate.

Their return voyage to Port Wander was much shorter and mostly uneventful.

Their return voyage to Port Wander was much shorter and mostly uneventful, except that the Explorers will stumble across a massive fleet. In the warp it would have been extremely dangerous to engage in any way.

Various ships made up the fleet and it was easy to discern they were renegades and heretic vessels. A number of ships were crimson. One ship by far stood out the most as it outsized any vessel the Explorers had ever witnessed or even heard of.

The renegade fleet shortly veered off to a different path in the warp and the Bounty of Scintilla thankfully continued its journey alone.

*Although the Explorers never researched the water storage, they would have found this mostly full.

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NEXT ON TWISTED FATES
The explorers return to Port Wander to finalise the Treaty of Compliance. It has been over two years since their last visit here.

The next session will be on 25th April 2014.
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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby Cailus » Tue May 06, 2014 1:04 am

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NEXT ON TWISTED FATES
What will happen to the trapped explorers? They may have little option but to investigate the maze further, perhaps not such a useless venture now that they may have the aid of Adept Zypha.

Also, Heath joins us with a new character!

Find out what happens on 30th May 2014.
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Re: Twisted Fates - Act II (A Rogue Trader Campaign)

Postby thunderking » Wed May 07, 2014 11:09 am

Damn, if I knew they looked like that I'd probably have shat my pants and run for the maze first up :lol:
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